![]() ![]() Once again I had a "SteamVR updated" notice and once again have the forever hang on "Up next" unless I disable the XRSandbox. However, I came back a week later to find it broken again. I really thoroughly tested the clean install fix on multiple sites through multiple browser sessions and was confident it was solved. Issue fully resolved works without needing to disable XR Sandbox Manual clean install of SteamVR (as described here) Worsened issue seeing "VR Support not detected" on WebXR sample Resolved issue can enter immersive session Check on WebXR sample site and VR Support is detected, but same result with WebXR sample Immersive VR Session Toubleshooting attempt Tried enter a WebXR immersive session but headset view hung forever on "Up Next: Chrome." Restarting browser or PC doesn't help. Issue: Started up VR and saw a "SteamVR Updated" notice. Fairly sure WebXR had worked successfully on this build in the past, but not 100% certain Relatively new PC build: Windows 11, SteamVR, Valve Index. Let me contribute my issues and findings. Thanks for tipping me off to this thread. Just tested above links and now controllers don't even show up. PSS Quick note: I've been using Firefox with webxr flags set to true to test with since Chrome and Edge don't like me at the moment. My usual methods of problem solving are failing me now and I find myself frustrated and confused as to how to proceed. PS I just tested Babylonjs XR using the Hill Valley example ( ) and it behaves identically to the above, so something else is going on and it's not specific to A-Frame or Three.js. I downloaded the OpenXR Tools as you suggest and screenshot is below. What maybe confusing in my original post is that I'm talking about two issues I'm having: One is that the controllers do not display and/or function correctly in WebXR and secondly, I'm unable to launch a VR file from Chrome or Edge. This is the XR example I tried which which produces the tooltip error "The specified session configuration is not supported" when clicking the VR button in Chrome and Edge. In this version I can see the controllers and produce the teleport arc as described in my first post. Vrwebhelper_systemuiThu 15:08:52.238 - CEF Local Resource Load Error: -> 404 (Not This is a link to an earlier version of Ada's boilerplate I'm using to test with. Vrwebhelper_controllerbindingThu 15:08:50.257 - CEF Local Resource Load Error: -> 404 (Not Found) VrserverThu 15:08:50.203 - Unable to find input profile for holographic_controller in SetXrInputConfig VrserverThu 15:08:50.200 - Processing message VRMsg_ChangeAppType from chrome (16280) took 0.00509 seconds VrserverThu 15:08:50.200 - AppInfoManager.ProcessConnected END VrserverThu 15:08:50.200 - SetApplicationPid: Setting app PID to 16280 ![]() VrserverThu 15:08:50.200 - SetApplicationPid appkey= pid=16280, external transition VrserverThu 15:08:50.195 - AppInfoManager.ProcessConnected BEGIN 16280 C:\Program Files (x86)\Google\Chrome Beta\Application\chrome.exe 10 VrserverThu 15:08:50.195 - StartSceneApplicationTransitionFromProcess( 16280, C:\Program Files (x86)\Google\Chrome Beta\Application\chrome.exe, ) ![]()
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